Mediadata
Imprint
Contact
Terms & conditions
   
       HOME       NEWSLETTER       RSS           SEARCH    



EVENTS
CORPORATE ELEARNING
UNIVERSITY
SCHOOLS
EUROPEAN PROJECTS
SERVICES
Books
Surveys
LINKS
ARCHIV
OrientationPRINT
Survey Finds: eLearning Obstacles Can Be High
Bonn (Germany), October 2006 - eUser, a Europe-wide survey of citizen needs and preferences related to lifelong learning and eLearning funded by the EU has established that two people in three who have done an eLearning course are satisfied with the experience.

Nevertheless, a considerable proportion of individuals who express active interest in eLearning courses encounter significant obstacles. These include locating suitable online offers, developing trust in the effectiveness of eLearning courses, dealing with high course prices, and problems posed by the inadequacies of their own computer equipment.

To remedy this situation, European governments should intervene both on the supply side (improving market transparency and transferability of certificates) and on the user side (developing digital literacy and self-management skills).

Most adult learners (54%) already make use of the Internet as it increases flexibility in regard to when, where, and how to learn. Moreover, eight percent adult learners already make use of online eLearning courses, according to the eUser survey.

For the near future, the evidence from eUser suggests that eLearning participation will increase among those who have a basic willingness to engage in learning activities but rarely do so today because of time and distance related constraints. At the same time, as eLearning supply becomes increasingly attractive, the learning-oriented group – which comprises 28% of all adults – will increase their engagement in lifelong learning.

The majority of non-learners (people who are not currently engaged in adult education of any type), however, do not show any interest in lifelong learning – regardless of whether this takes place online or in traditional ways. This group comprises more than one in three adults (36%).

European education systems will need to step up their efforts to develop services targeted at hard-to-reach groups. If eLearning is to contribute towards the EU policy goal of universal participation in lifelong learning, it will need to be embedded in a wider lifelong learning strategy. This needs to take in all possible delivery channels and methods of learning and must receive strong support from all levels of policy.

  • Increase transparency on the eLearning market through implementation of an integrated system of portals at the regional, national and European levels;
  • Develop awareness-raising initiatives which let people try out eLearning in real-world settings;
  • Create innovative ICT-enriched ways of providing skills that avoid resemblance to traditional types of teaching/learning;
  • Raise awareness of the benefits of lifelong learning for everybody and the opportunities that already exist;
  • Develop a concerted effort (involving all key stakeholders) to communicate the benefits and feasibility of lifelong learning to older Europeans.
  •  
    Find out more about the survey
     
     
    Printview
    recommend article
    contact CHECKpoint
     
     




    Top ___________ ___________ ___________ ___________ ___________ ___________ ___________
       
     
     
    Premium Content 
    Second Life as
    an eLearning Platform
    3D simulations and serious games are attaining ever-increasing significance for the learning world. A special case of its own is the virtual world Second Life. The CHECK.point eLearning Whitepaper "Second Life as an eLearning Platform" seeks to contribute to the discussion about Second Life’s suitability as a technological platform for education and training. The study answers questions like "For which application scenarios is Second Life suitable?" and "Which topics can be implemented successfully in Second Life?" More information