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| Leadership role | PRINT | | ELearning Boom in Colombia |
Bogota (CO) / Duisburg (GER), March 2008 - ELearning is the booming educational topic in Colombia. This month the country joined SC36, the leading international eLearning standardization committee, making it the first Latin American land to do so.
The foundation of Colombia’s leadership role in eLearning is a long-term strategy, including five-year funding programs, developed by the country’s Ministry of Education. In 2007, the first program was extended for another five years due to the great success of the evaluation of the first phase.
Furthermore, in August 2007, an international seminar entitled "Quality in eLearning: State of the Art and Perspectives" was organized that emphatically demonstrated Colombia’s commitment to join the leading eLearning nations. Initiated by the Colombian Ministry of National Education, the conference was a first-rate event: The speech of the Colombian Minister for Education Mrs. Cecília María Vélez White highlighted eLearning’s importance for both national politics and policies in education.
The first keynote, by the German eLearning expert Christian M. Stracke, focused on the benefits of quality development and quality standardization for the improvement of learning opportunities. "I'm very pleased that a main result of the conference was Colombia’s commitment to join the eLearning standardization committee SC36 to contribute actively to the important future eLearning standards", Stracke, who is also the WG5 Convener of SC36, commented. "This demonstrates the value and importance Colombia attaches to eLearning and standardization."
The seminar was a big success, and not only in Colombia. At the venue itself, around 1,600 participants observed the conference in parallel rooms and many registration requests had to be refused. In addition, the whole event was streamed via the Internet with free access, allowing the eLearning community worldwide to follow the discussion. The first positive comments and blogs were already posted during the presentations!
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| | | | | | | | | | | | | Premium Content |  | Second Life as an eLearning Platform | | 3D simulations and serious games are attaining ever-increasing significance for the learning world. A special case of its own is the virtual world Second Life. The CHECK.point eLearning Whitepaper "Second Life as an eLearning Platform" seeks to contribute to the discussion about Second Life’s suitability as a technological platform for education and training. The study answers questions like "For which application scenarios is Second Life suitable?" and "Which topics can be implemented successfully in Second Life?"
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