|
|
| Interactive Training | PRINT | | South Africa's oldest University selects Kaplan |
Cape Town (ZA), September 2009 - Kaplan IT Learning has announced that The University of Cape Town are using eLearning lessons created using STT Trainer to train staff on a multitude of systems. Originally introduced for a PeopleSoft system implementation three years ago, STT Trainer is now used for many systems and within many different departments.
The University of Cape Town (UCT) first looked into eLearning when they realised the significant end-user training implications that would occur when replacing an established in-house bespoke system with a major ERP module. Their end-users were dispersed across four campuses, and they recognised that an approach based only on classroom training would be expensive and time consuming for trainers and users.
"STT Trainer offered the best combination of cost, functionality, multi-system compatibility, and track record", said Richard van Huyssteen, Director of Student Systems and Support at the university. "The tool has enabled us to implement a secure, readily available, and role-based end-user support structure."
When the HR department needed to train users on SAP HR, STT Trainer was introduced to other areas of the business. STT Trainer is now also used for training on other administrative systems such as student accommodation and scheduling systems. The initial requirement was to train around 700 users, and today nearly 1000 staff members have access to the lessons.
|
| |
|
Printview recommend article contact CHECKpoint | |
Copyright © CHECKpoint eLearning/INFObases GmbH Use of copyrighted material by copying, distribution - including in electronic format - as well as storage in database systems, the Internet, or Intranets is not permitted without prior approval in accordance with copyright law and is punishable by law |
| Top |
___________ ___________ ___________ ___________ ___________ ___________ ___________
|
|
|
| | | | | | | | | | Premium Content |  | Second Life as an eLearning Platform | | 3D simulations and serious games are attaining ever-increasing significance for the learning world. A special case of its own is the virtual world Second Life. The CHECK.point eLearning Whitepaper "Second Life as an eLearning Platform" seeks to contribute to the discussion about Second Life’s suitability as a technological platform for education and training. The study answers questions like "For which application scenarios is Second Life suitable?" and "Which topics can be implemented successfully in Second Life?"
More information | | | | | |
|