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| Legal Action | PRINT | | Blackboard’s eLearning Patent Declared Invalid |
Washington, DC (USA), April 2008 - In a preliminary re-examination, the US Patent Office, recently suggested that Blackboard’s eLearning patent may be invalid. The Patent Office rejected all 44 claims in the disputed US patent for a system for teaching in a virtual classroom using the Internet, including chat, a virtual blackboard, and provision of teaching materials.
Re-examination of the patent was applied for by the Software Freedom Law Center and Canadian Blackboard competitor Desire2Learn in late 2006. It referred to a great deal of evidence that the technology described by Blackboard was already being widely used elsewhere when the patent application was submitted.
What remains unclear, however, is how this decision will affect the ongoing legal dispute between Blackboard and Desire2Learn. In February, jurors in a Texas court found Desire2Learn guilty of infringing its competitor’s patent and ordered the company to pay 3.1 million US dollars as compensation plus repayment of lost licensing income.
Desire2Learn has appealed, but also claims to have modified its software suite to bypass the disputed patent claims. Just over a year ago, Blackboard made a high-profile pledge not to use its patent against open source suppliers.
The ultimate status of the Patent Office’s ruling is still open. Blackboard can still respond to the decision and noted on its website that in general, ninety percent of patents re-examined are ultimately upheld. The company says it is therefore confident that its claims will be re-declared valid and hopes that the US Patent Office will concur with the previous court decision.
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| Patent Pledge in Support of Open Source Software |
| Washington, DC (USA), February 2007 – Blackboard Inc., a provider of enterprise technology to the education community, announced a "Patent Pledge" in support of learning institutions worldwide that use or develop open source and home-grown course management software as well as the commercial entities supporting them. [more...] |
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| Trivial or dangerous? |
| Washington, August 2006 – The case is delicate and uncertainty abounds. On July 26, US provider Blackboard announced that it has been granted a U.S. patent for technology used in internet-based education support systems and tools. Because the patent, Nr. 6,988,138, covers core technology used in most of the Learning Management Systems (LMS) and because Blackboard has filed a lawsuit against the Canadian company Desire2Learn for patent infringement, the whole eLearning industry is alarmed. While patent experts and lawyers are sounding all-clear signals, the open source community in particular is furious. [more...] |
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| | | | | | | | | | | | | Premium Content |  | Second Life as an eLearning Platform | | 3D simulations and serious games are attaining ever-increasing significance for the learning world. A special case of its own is the virtual world Second Life. The CHECK.point eLearning Whitepaper "Second Life as an eLearning Platform" seeks to contribute to the discussion about Second Life’s suitability as a technological platform for education and training. The study answers questions like "For which application scenarios is Second Life suitable?" and "Which topics can be implemented successfully in Second Life?"
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