Serious Games

Open Tendering: Four projects by KTM Advance Selected

Paris (F), January 2010 - As a result of the open tendering "Serious Games", launched in the "digital" part of the economic revival plan, the French government chose four projects in partnership with KTM Advance. Dedicated to Serious Games as well as to the Web 2.0 and financed with thirty million euros, this public offer reflects the government's intention to accelerate the digital change of both the economy and the French society.




Following the analysis of the dossiers, 48 out of 162 were taken into consideration at a national level. Out of the six projects presented in partnership with KMT Advance, four have been chosen, representing a budget of about three million euros and a tremendous success for KTM Advance and its partners. KTM Advance will be working on the projects "Mecagenius", "PPSGJ" a journalistic production platform, "Serious IP", and "VAUG".

Mecagenius is a Serious Game project in engineering mechanics to attract young students in this course of studies and to allow further education to those who are already working in this job. The idea is to permit the user to discover a creation studio with enjoyable activities, to train for the use of practical machines with digital ordering (MOCN), and to manage a production project in a virtual junior enterprise. The partners are the Institute Clément Ader, the IRIT (Institut de Recherche Informatique de Toulouse), Université du Québec, and University Jean-François Champollion.

The journalistic production platform (PPSGJ) is a game-based production module for the general public that deals with journalistic treatment of information. After defining general similar themes (e.g. elections), it is possible to quickly construct a Serious Game that allows the user to understand actual coherences and interrelations (e.g. regional elections 2010). The partners are the newspaper Le Monde and the School of Journalism of Lille.

Serious IP is a Serious Game dedicated to sensitize SMEs in the domain of intellectual property management. Its objective is to discover how intellectual property contributes to the success of an innovation project through representative sequences of situations with which the SMEs are confronted.

The partners are IEEPI (Institut Européen Entreprise et Propriété Intellectuelle), Larequoi (laboratoire de recherche en Management de University Versailles Saint-Quentin-en-Yvelines), Cecoji (Centre d'Etudes sur la COopération Juridique Internationale), and the ESCP Europe (European Business School).

The objective of VAUG is to learn the history and the future of a city by visualizing buildings in 3D and through the assistance and application of high-reality modules on the mobile phone. Applying the technology to the new mobile interface will accelerate the access to a market by improving the user's ability to perceive the market.

The project explores Serious Gaming in a conception that takes into account the user's ability to move. The idea would be, for example, that the user participates in a treasure hunt and that he or she points out the monuments or other elements of interest and supplementary information, after which details will appear in high reality on his screen. The partners are Artos Origin, Total Immersion, Gobelins, Cofhuat (Confédération française pour l'habitat, l'urbanisme et l'aménagement du territoire).