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| Rapid eLearning | PRINT | | Mohive Introduces Partner Integration |
Oslo (NO), February 2010 – Mohive has launches "ProAssist", a brand-new capability that enables subject-matter experts (SMEs) to rapidly create content and at the same time, leverage expertise from professional developers. Subject-matter experts can use ProAssist to connect and collaborate with their extended eLearning partner network live and in real time whenever help is required.
One of the challenges with implementing rapid eLearning has been that by creating content in-house, many SMEs feel they lose some of the expertise they have been used to getting from professional developers. With ProAssist, partners are linked in and ready to help. Whether SMEs just need some images for a course or require more extensive support from a professional instructional designer before publishing content, partners are linked in and ready to help.
SMEs simply identify the pages in a course that they require assistance with and use the built-in workflow to get the help they need. Content is sent to a professional partner's inbox with just one click. Suggested improvements and assets are delivered the next day to put the project back on track. Mark Harrison, from award-winning eLearning consultancy Kineo, comments, "This highly intuitive addition to the Mohive offering has attracted a great deal of positive feedback from the eLearning community and partners such as Kineo."
CEO of Mohive Lars Unneberg adds, "Barriers to effective rapid eLearning are coming down. With web-based solutions, you can really leverage all the resources you have available across your partner network."
The Mohive platform enables businesses to reduce time to market when launching new products, promotions, and processes by enabling them to rapidly deliver effective eLearning.
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| | | | | | | | | | Premium Content |  | Second Life as an eLearning Platform | | 3D simulations and serious games are attaining ever-increasing significance for the learning world. A special case of its own is the virtual world Second Life. The CHECK.point eLearning Whitepaper "Second Life as an eLearning Platform" seeks to contribute to the discussion about Second Life’s suitability as a technological platform for education and training. The study answers questions like "For which application scenarios is Second Life suitable?" and "Which topics can be implemented successfully in Second Life?"
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