Call for Papers

International Conference on eLearning in the Workplace

New York, NY (USA), September 2018 - ICELW 2019, the twelfth annual international conference on eLearning in the workplace, will be held at Columbia University in New York, 12-14 June 2019. The ICELW 2019 Call for Proposals is now open, and the deadline is 16 December 2018.

Topics of particular interest for ICELW 2019 include new uses of technology for learning and performance such as virtual reality (VR), augmented reality (AR), and artificial intelligence (AI); mobile learning; informal learning and performance support; innovative user experiences in online learning; and studies of the effectiveness of online learning.

ICELW welcomes anyone with a background or interest in eLearning in the workplace, including researchers, consultants, and corporate trainers, managers, and directors.

ICELW is seeking proposals that cover a wide range of topics relating to eLearning in the workplace, including

  • uses of games, virtual reality (VR), and augmented reality (AR) for learning and performance
  • adaptive learning techniques
  • uses of artificial intelligence techniques for education
  • learning analytics
  • performance support systems
  • just-in-time learning
  • mobile learning, including the use of tablets, smartphones, and other mobile devices
  • collaborative and social learning
  • eLearning design
  • eLearning usability studies
  • success stories and case studies
  • eLearning experiences in large and small organizations
  • knowledge management
  • MOOCs and their uses in professional and career development
  • strategies for implementing eLearning
  • authoring tools and learning content management systems (LCMSs)
  • eLearning evaluation
  • studies of eLearning in practice
  • eLearning project management
  • the use of virtual worlds in eLearning
  • communities of practice
  • other pertinent topics from the ICELW community

The conference plans to use a variety of engaging formats to convey knowledge and show application, such as presentations, panel discussions, demonstrations, and brainstorming sessions.