Trends

Compliance & Soft Skills Become the Focus in Corporate Training

https://youtu.be/DcjxzX3kNEU
Madrid (E), March 2020 - Gamelearn’s annual survey unveils some key trends in business training. About 1,000 € is the standard amount spent on employee training per year. The average worker spends 40 hours per year on training. Through the annual client survey, some trends in corporate training were identified among the majority of organizations.

Compliance training, aimed at preparing individuals to comply with regulations in various areas related to the workplace, is one of the most demanded training areas. It includes anything from the safety and health of workers to data protection and privacy in the digital world. Compliance training also includes internal ethical standards that public and private organizations train on to prevent reputational crises or possible legal issues.

Soft skills are the other main area of interest for companies. These skills move away from purely technical knowledge and enter into personal and interpersonal capacities. We are talking about leadership, personal productivity, time management, negotiation and conflict resolution, as well as creativity or communication skills, among other determinant skills for any job today.

The questionnaires answered by some of the companies that Gamelarn collaborates with in different countries determine the reality of the investment they make in corporate training. The numbers show an average of forty hours per employee per year, whereas the amount of money invested does not exceed $2000 per year per person - in the most generous cases. The number of courses taken per employee stands at an average of 15 per year.

It is clear that companies seek to maximize their investment, and the online channel is presented as the ideal option for training, especially if it allows the inclusion of innovative elements that mitigate the traditional deficiencies, including high dropout rates or low engagement. For example, the introduction of gamification in eLearning engenders a significant increase in motivation, apart from improving the retention of what has been learned.

The progressive digital transformation allows eLearning to be more innovative and more accurately adapted to the organizations’ needs. The Gamelearn team has verified there are certain unavoidable characteristics for any online training platform learning management system (LMS) that aims to centralize a company's training plan in search of the best development for its workers.

  • Customizable
    The possibility of creating personalized learning pathways for different profiles is an essential requirement for many companies when they value working with an online platform.
  • Accessible from any device
    Another key element for most companies is for their employees to be able to complete the courses at any time and from all types of devices (mobile, computer, tablet, etc.)
  • Easy management
    The limited time available to those responsible for the Training and Development departments makes them very demanding with the interface, and user experience of eLearning platforms. They want the administration of the courses to be as simple, intuitive, and fast as possible.
  • Compatible with other systems
    In addition, many companies insist on the compatibility of the online platform with other systems that they already use.
  • Innovative
    Finally, organizations often want to surprise their employees by providing innovative elements to online training. Therefore, they ask for interactive tools that turn learning into a meaningful experience.

By necessity or by conviction, companies are increasingly aware of the importance of an effective and quality training program to generate benefits and improve the performance of their teams. The momentum of the employees’ lifelong learning inspired by their companies has only just begun.