Themen

Case Study

Collaborative Authoring at British Telecom

Nottingham (UK), September 2007 - Atlantic Link has just announced the availability of a Case Study titled "Collaborative Authoring at British Telecom: A Rapid e-Learning Solution Decreases Time to Market". This case study, written by Bersin & Associates, focuses on how British Telecom assessed line-of-business requirements and capabilities and implemented a collaborative system for authoring, managing, and deploying learning content from Atlantic Link. » MORE

Expansion into France

U&I LEARNING Announces Takeover of HyperOffice

Ghent (BE), September 2007 - U&I Learning, a Ghent-based eLearning integrator operating in Belgium and the Netherlands, has announced its takeover of HyperOffice, the leading eLearning company on the French market. The agreement signed today involves a 100% buyout of HyperOffice shares. » MORE

Partnership

Industry's First SCORM-Conformant 3D Serious Games

London (UK), September 2007 - LINE Communications, a leading provider of learning and communications solutions, and Caspian Learning, a pioneer of 3D learning-based games applications, have announced a partnership to produce and distribute the industry's first SCORM (Shareable Content Object Reference Model) conformant 3D serious games for learning management systems in the corporate training, government, and military sectors. » MORE

Vendor Platform

Online Training at Subaru Germany

Munich (GER), September 2007 - Right on time for the International Motor Show in Frankfurt, Subaru Germany will introduce an interactive online training platform from Springer Transport Media for its vendors. Interactive training modules for three of Subaru's models - the Outback, Tribeca and Legacy - were already deployed last year, and all the members of Subaru's traders' network have been effectively and efficiently trained to use them. » MORE

Repository Software

IntraLibrary Connect Removes Traditional Boundaries

Linlithgo (UK), September 2007 - Intrallect, a leading provider of digital object repository software, has announced the launch of intraLibrary Connect - a web services suite that allows digital resources stored in the firm's intraLibrary solution to be accessed and used more easily in a wide range of eLearning tools. » MORE

Collaboration

Combining Mobile and Virtual Worlds for eLearning

Richmond (UK), September 2007 - Giunti Labs is collaborating with Coventry University's newly formed Serious Games Institute (SGI), Cisco, and mobile learning specialist Ambient Performance. The result of this collaboration will be on display at the Serious Virtual Worlds conference. » MORE

Interview

Insight into Learning Content Management Systems

Nashua, NH (USA), September 2007 - Stephen Shaw is chief learning officer of Eedo Knowledgeware and Associate Professor of Educational Technology at Concordia University in Montreal, Canada. He has helped Eedo to achieve a leading position in the LCMS market, while assisting a wide variety of customers in designing and implementing effective learning-content management strategies. In an interview with CHECK.point eLearning, Shaw speaks about operating mode and benefits of Learning Content Management Systems. » MORE

Online Content

McGraw-Hill and MERLOT Form Alliance

New York, NJ (USA), August 2007 - McGraw-Hill Higher Education, a leading provider of electronic and print learning materials, and Multimedia Educational Resource for Online Learning and Teaching (MERLOT), an international higher-education consortium, have announced a strategic alliance to support MERLOT's Accelerating Development of Quality Hybrid and Online Courses initiative. The goals: to explore and evaluate strategies for blending publisher and open-education resources, improve learning outcomes, and reduce the costs of course materials for students. » MORE

Edu-Games

More Than Just Child's Play

Fremont, CA (USA), August 2007 - The new millennium of the "digital world" has engendered technological advances at an unprecedented speed. This constant state of flux and seemingly unstoppable dynamism make knowledge transfer and learning key factors in the process of trying to keep pace with the latest technical developments, and an urgent need for innovative ways to nurture young minds is one of the concomitants. Gaming has emerged as an area that appears to hold great promise in bringing about some of the changes required in the learning world. » MORE

Learning Network

SonicWALL Technologies Set New Standards in Safety

SUNNYVALE, CA (USA) - SonicWALL, Inc. has announced the deployment of an advanced learning network in the renowned Silicon Valley college prep establishment, Presentation High School, leveraging the complete portfolio of SonicWALL solutions to create a safe, secure, and reliable network. » MORE