Themen

IRETETH, Greece

Digital Skills for Employability and Social Inclusion

Olivier HeidmannThessaly (GR), November 2016 - Olivier Heidmann is lead developer and designer in serious-games projects, responsible for designing and creating virtual experiment demonstrators at the Institute for Research and Technology Thessaly (IRETETH), Greece. He has a Master’s Degree in Parallel Computing from the Louis Pasteur University in Strasbourg, France and has taught computer science, mathematics, and management for seven years to students ranging from fourteen years of age to adults. Since 2004, he has participated in more than a dozen EC-funded projects, using ICT and web-based solutions to enhance teaching and learning methodologies and tools. At OEB 2016 he will speak about "Serious Games for Developing Digital Skills for Emplyment" in the session "Digital Skills for Unemployed Youth" on Thursday, 1 December 2016 from 12:00 to 13:15.

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Research Project

InDigiTrain: on Digital Media in Professional Training

Friedrichsdorf (GER), August 2016 - InDigiTrain stands for "integrated digital training", viewed as a motor for making the continuing education and training structures of speech therapists and hygiene professionals more flexible. The collaborative project promoted by the Germany’s Federal Ministry of Education and Research (BMBF) and the European Union’s European Social Fund (ESF) started 01 June 2016. The German company M.I.T is a cooperation partner in the collaborative project, together with the Workers’ Welfare Association (AWO) chapter in Ennepe/Ruhr, and Bildungsinstitut im Gesundheitswesen (BiG - Training Institute for Health Services). The Open University in Hagen is the project coordinator. 

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Call for MOOCs

KIC InnoEnergy Seeks Fresh Ideas in Education

Eindhoven (NL), July 2016 - KIC InnoEnergy, an innovation engine for sustainable energy across Europe, has launched its call for professional MOOCs. The Europe-wide call is looking for applications from universities, research institutes, or companies that have ideas for educational products or services relating to sustainable energy but need funding and a network of partners to develop and commercialise them.

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European Project

International Research Project DEVELOP for Career Planning

Saarbrücken (GER), June 2016 - Today, careers are influenced strongly by changing labour markets with reduced job security, longer career paths, and growing demand for adaptable workers with nearly unlimited mobility. Additionally, employees who are actively developing their careers usually lack sufficient career guidance and support.

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A Study with a Warning

Children’s Vulnerability to Online Games

Barcelona (E), June 2016 - Children are increasingly spending time online, abandoning the TV to seek out information and fun on the internet. Now that the internet has surpassed television as an advertising medium in Europe, children are even more exposed to online marketing strategies. A EU-funded study performed by the UOC's Open Evidence, along with the London School of Economics and Political Science, and Block de Ideas warns of the vulnerability of children to online games and reveals that the majority of the 25 most popular ones contain advertisements that could have a negative impact on children's behaviour. 

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MASTERS Project

Learning App for the Transfer of Business Knowledge

Friedrichsdorf (GER), April 2016 - Seven training institutes and eLearning providers from four countries are developing mobile learning applications that are designed to communicate business knowledge to students in a new way. The project “Mobile Application for Skills Training in EntRepreneuShip“ (MASTERS) is a two-year project that is co-financed by the EU in the framework of the Erasmus+s funding programme. 

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EIT Digital

€1 Billion Investment to Drive Digital Transformation

Prof Willem JonkerBrussels (BE), April 2016 - Willem Jonker, CEO EIT Digital, announced the results of the organisation’s €1 billion investment in digital innovation and entrepreneurship at the Driving Europe’s Digital Transformation conference in Brussels. He also announced plans for an additional investment of €1 billion over the coming years. EIT Digital will accelerate market uptake of research-based digital technologies by investing in four strategic areas: digital cities, digital industry, digital wellbeing and digital infrastructure.

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Alliance for Quality

New Initiative to Make MOOCs Better

Brussels (BE), April 2016 - The European quality alliance MOOQ (Quality of Massive Open Online Courses) has started, with the key aim of improving the quality of massive open online courses (MOOCs). MOOQ supports the formulation and integration of quality approaches and mechanisms into the life cycle of MOOC design, implementation, and delivery, with emphasis on learning content, innovative learning settings, and quality of the learning experience.

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Create eLearning

Align Technology Smile at Online Learning Success

Amsterdam (NL), April 2016 - When Align Technology, a global medical-device company, wanted to continue to develop the clinical knowledge of its various teams throughout Europe, it realized that it needed a blend of classroom-delivered and online-delivered learning materials. This, in turn, led it to look for an up-to-date, 21st-century online-learning-authoring environment connected to a learning- management system (LMS).

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Video Training

Interactive Training Video for Hospitality Industry

Saarbrücken (GER), April 2016 - In Germany, one in ten adults does not know how to read and write properly. For those affected, everyday tasks at work like reading an email, checking an invoice, or taking minutes can turn into a real challenge. With the project “eVideo 2.0”, KES, a network that is part of ARBEIT UND LEBEN Berlin-Brandenburg Association, and the IMC company address this topic and offer help to those affected.

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